Hello, fellow indies! It’s time for another of our bimonthly meeting spectaculars! This time around, we’re going to do it in two parts: a smaller meeting on April 19th at Indie City Co-Op (3717 N. Ravenswood Avenue, Suite 210) and a larger meeting on May 10th at our normal spot (243 S. Wabash, 9th floor).
The Saturday, April 19th meeting will feature Erin Robinson, one of the founders of ICG, rejoining us from her desert fortress of solitude to give a talk on her approach to visual design in Gravity Ghost! Afterwards, we’ll be mingling and chatting and showing off our games to one another.
For the larger meeting on May 10th, we have two talks, a post-mortem, an open mic and open play mingling lined up for you:
–Jamie Sanchez, web designer extraordinaire, will be giving a talk on building a brand and the visual design considerations that go into it!
–Hot on the heels of all that drama with King.com, attorney Sam Castree will be joining us to give us a primer on video game IP law.
–Dan Fitzgerald will be giving us a post-mortem of Dawn of the Plow!
–Games open mic! Come show your latest indie masterpiece and talk at us for a few minutes.
–Open play / mingling! Walk around the room and play games that have been set up around the perimeter, or just gab with other developers until security kicks us out at 6.
Sign-up for the open mic will be during the first 10 minutes of the meeting and spots are limited, so if you have something you want to show, make sure you’re there on time and have your game ready to go on a USB stick! (Preferably a Windows build.)
Oh, also, we’ll be taking a lunch break sometime during the meeting, so don’t feel like you have to cram in a meal before arriving.
See y’all there!
See y’all there!