Hello, my lovelies! Despite the fact that we kinda sorta met this past month, it's technically time once again for our bimonthly *cough* ICG meeting!
We're keeping the schedule fairly lean this time to maximize socializing and offer a slightly more leisurely overall experience, but we still have some really exciting stuff planned! The list:
The second part of our "April" meeting will be happening on May 10th! We have two talks, a post-mortem, an open mic and open play mingling lined up for you:
--Jamie Sanchez, web designer extraordinaire, will be giving a talk on building a brand and the visual design considerations that go into it!
--Hot on the heels of all that drama with King.com, attorney Sam Castree will be joining us to give us a primer on video game IP law.
--Dan Fitzgerald will be giving us a post-mortem of Dawn of the Plow!
--Games open mic! Come show your latest indie masterpiece and talk at us for a few minutes.
--Open play / mingling! Walk around the room and play games that have been set up around the perimeter, or just gab with other developers until security kicks us out at 6.
Hello, fellow indies! It's time for another of our bimonthly meeting spectaculars! This time around, we're going to do it in two parts: a smaller meeting on April 19th at Indie City Co-Op (3717 N. Ravenswood Avenue, Suite 210) and a larger meeting on May 10th at our normal spot (243 S. Wabash, 9th floor).
The Saturday, April 19th meeting will feature Erin Robinson, one of the founders of ICG, rejoining us from her desert fortress of solitude to give a talk on her approach to visual design in Gravity Ghost! Afterwards, we'll be mingling and chatting and showing off our games to one another.
Are you ready for another Indie City Games meeting--the very first of 2014? Well boy howdy are you ever in the right place! It just so happens that we're going to having that very thing on February 22 starting at 1 PM.
Ladies and gentlemen! It's time for another Indie City Games Meeting. Are you pumped?! If not, maybe hearing our planned list of activities will change that around!
--Dave Lang of Iron Galaxy will be giving a talk about legendary indie fighting game DiveKick and what they've done to engage hardcore gamers!
Hey guys, it's time for another Indie City Games meeting! Are you pumped? I know that I am!
This meeting's theme is all about marketing--how do we create buzz for our games? What's on the agenda this time around:
Join Indie City Games at the Emporium Arcade Bar for the release of our new collection of games for the Indie City Arcade machine.
Rob Lach has traveled the e-globe and meticulously composited a collection of minimalist games for our endless enjoyment.
Are you ready for a brand new meeting of Indie City Games? I sure hope so, because we're having one June 29th!
The theme of this meeting is going to be "design rants". We've got a rapid-fire succession of quick talks on topics from AI programming to level design lined up.
The moment you have all been waiting for is upon us: the launch of the Indie City Arcade cabinet at the Emporium Arcade Bar. We have been working tirelessly, painting, soldering, testing and loving this beast into a truly magnificent creature that we can’t wait to unleash to the world.
For those that have been living under a rock the Indie City Arcade cabinet is powered by pure indie dreams and love. We ran a game jam last month and were blown away by the variety and creativity of the games submitted.